Thursday, 28 May 2015

Introduction

Having recently finished a campaign of Dungeons and Dragons with a friend from school and suddenly gotten some free time on my hands, I decided to write novelisation of our campaign while the details were still fresh in my memories. We started off using the D&D 4th Edition Starter Set, but once we finished with that, we ran into resource problems. Due to budget restraints, we couldn't buy the proper gamebooks and resources so we decided to come up with our own custom rules to suit our needs and invented our own new abilities and enemies to fit in with our homemade rules. The rules were quite simple as they primarily consisted of levelling up ever 1000 XP and each each level up resulted in the character one point to spend on an attribute, one point to spend on a defence and one new ability every two levels which could also be an upgrade of a current ability. We also came up with our own magical equipment and did our best with our homemade resources (I felt we did well as we both enjoy ourselves and nothing seemed overpowered unless it was supposed to be to fit the story and it was consistent). I also ended up having to DM as well as be a player as our original DM and half of the original players were unable to join this campaign due to real life stuff. The two of us were also unable to get new players to join during the campaign and had limited time for our gaming sessions as we were only able to play for about an hour each Monday afternoon. Most of the non-gaming aspects of our campaign such as where our party was going to go and how they got there happened at irregular intervals when we are able to get together to discuss things.

But we had fun, got some laughs, in-jokes and a good story out of it and that what counts in the end.

So here it, the Adventures of Loric and Gorbli or as my friend called it, the Gloric.

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